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索尼PlayStation 5首批细节曝光

Chris Morris 2019年04月21日

索尼透露了下一代游戏主机PlayStation,不过听起来很像是当前主机的升级版本。

索尼透露了下一代游戏主机PlayStation,不过听起来很像是当前主机的升级版本。

索尼控制台系统的首席构架师马克·塞尔尼向《连线》杂志(Wired)透露了其技术参数,与以往的升级没有太大的区别,例如更快的处理器、更强的显卡以及对PS4游戏的向下兼容性。尽管没有公布首发日期(不过不会是在今年)、价格,甚至是官方名称(尽管PS5是比较符合逻辑的继任者),塞尔尼还是提供了一些有关主机新特色的线索。

音频改善似乎是新PlayStation主机的关注点。它将采用新的3D音频技术,能够让玩家听到背后、身边的脚步声,无需添加其他硬件。另一项改进是加载速度,由于新系统采用了固态硬盘而不是传统的机械硬盘,其加载关卡和其他游戏元素的时间将大大缩短。

尽管索尼在未来(不过不会是E3电子娱乐展,因为索尼不会参加今年的视频游戏行业展)肯定还会公布其他的特色功能,“ PlayStation 5”从本质来讲依然是一个家用控制台。玩家对它并不陌生,这最终可能会成为其最大的优势。然而在新主机即将面世之际,视频游戏行业的其他参与者也在摩拳擦掌,意欲颠覆玩家与游戏之间的互动方式。

3月,谷歌公布了将于今年晚些时候推出的游戏视频流服务Stadia。它将允许用户在任何屏幕(电视、个人电脑、笔记本、手机或平板电脑)上以最大分辨率畅玩顶级游戏,无需使用最新、最强大的处理器、显卡或控制台。

与此同时,微软据称正在开发类似的产品,然而,有关新Xbox的研发工作已经在进行当中。新Xbox有可能成为6月E3展会的深度讨论对象。(塞尔尼也说过,新PlayStation也会拥有物理游戏盘光驱。)

根据索尼到目前为止所透露的信息,新PlayStation对于索尼来说是一手安全牌。该公司已经拥有了自己的流媒体服务,而且公司的高管们似乎也在押注:即便游戏视频流服务获得飞速发展,而且成为了玩家首选的体验方式,但这个过程需要时间。希望它所需的时间足够索尼收回自己过去四年在新一代主机上的投资,并从中赚的盆满钵盈。(首富中文网)

译者:冯丰

审校:夏林

Sony’s opening up about its next generation of PlayStation—and it sounds a lot like an upgraded version of the current one.

Mark Cerny, the lead architect of Sony’s console, divulged technical specifications to Wired, checking off many of the usual boxes, including a faster processor, improved graphics card and backwards compatibility with PS4 games. And while there’s still no talk about a launch date (aside from that it won’t be this year), price or even the official name (though PlayStation 5 is the logical contender), Cerny did offer a few hints about new features.

Audio improvements seem to be a focus of the new PlayStation. It will use new 3D audio technology to let players hear steps behind them and beside them without any additional hardware. Loading speeds are another, with the new system using an solid-state hard drive rather than a traditional one, which will load levels and other game elements in significantly less time.

While there will certainly be other features announced in the future (though not at E3, as Sony is skipping the annual video game trade show this year), the “PlayStation 5” is, at its core, another home console. That’s familiar to players, which could end up being its biggest strength, but it comes as other players in the video game industry prepare for seismic changes in how players interact with games.

In March, Google unveiled Stadia, a game streaming service that will launch later this year. It will allow subscribers to play top-tier games at the maximum resolution on virtually any screen—TV, PC, laptop, phone, or tablet—without needing the latest and greatest processor, graphics card or console.

Microsoft, meanwhile, is reportedly exploring a similar model, though work is underway on a new Xbox, which will likely be discussed in depth at E3 in June. (Cerny did say the new PlayStation would have a drive for physical game discs.)

It’s a play-it-safe bet from Sony, based on what they’re showing so far. The company already has its own streaming service And officials seem to be betting that, even if game streaming does take off and become a preferred delivery method for players, that transition will take time. Hopefully enough time for it to recoup the four-year investment on this next PlayStation and make a hefty profit off of it, as well.

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